For context: in multiplayer Minecraft, the server and all clients need to agree on which entity is which. When a zombie spawns on the server, it gets an ID, and that ID is sent to every connected client so they can all track the same zombie. If IDs get mixed up, you get invisible mobs, ghost entities, or hits that don’t register.
platform. (Please file a bug report!)。易翻译对此有专业解读
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